Pharsa really hard for play but has a nice damage. You should be careful when you fighting. This items gives you cooldown, slow down effect and magic penetration. Always look that map, ask help when you need, also you can gank the other lanes.
Pharsa Painful Magic Damage Build
First: Enchanted Talisman
+50 Magic Power
+20% Cooldown Reduction
Unique Passive – Mana Spring: Regen 10% total of one’s mana every 10s.
Then: Arcane Boots
+15 Magic Damage Reduction
Unique: +40 Movement Speed
Then: Ice Queen Wand
+75 Magic Power
+15 Mana Regen
+7% Movement Speed
Unique Passive – Bound: Skills that damage an enemy hero will carry a 15% slow down effect. This effect lasts 3s and can stack up to 2 times.
Then: Glowing Wand
+75 Magic Power
+5% Movement Speed
+15 Magic Penetration
Unique Passive – Scorch: Burns the target for 3s when the skills hit, dealing 2% – 2.5% – 3% of the target’s current HP as magic damage, at least 10 pts.
Then: Holy Crystal
+90 Magic Power
Unique: +25% Magic Power
Unique Passive – Exterminate: After a skill hits a target, magic attack will immediately increase 15%. The next skill damage will terminate this effect. This effect can last up to 3s with a built-in cooldown time of 10s.
Finally: Blood Wings
+150 Magic Power
Unique Passive – Nirvana: Adds 2 HP for every 1 pt of magic power added.
Shortly Painful Magic Damage Build for Pharsa
Pharsa Battle Spells
After skill is released it will immediately remove all negative effects and grants immunity from disables for 1s and increase hero’s movement speed by 30%.
Teleport a certain distance in a specified direction. For 1s. after the teleport, duration of disabling effects received will be reduced 50%.
Deals 600-1440 pts of true damage to nearby jungle monsters or minions and increases damage to monsters by 30% within 3s (Damage will increase with level).
Pharsa Emblem Set
Magical Emblem Set