GAME MECHANICS FOR DUMMIES

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This is the first time playing MOBA(Multiplayer Online Battle Arena) or you are already familiar  with PC hits like DOTA and LOL? No worries, here are some ingame mechanics that will certainly make you a better player?

1.Lanes

There are 3 lanes in Normal mode and 1 lane in Brawl mode. Each lane has 3 turrets of each side which need to be destroyed to reach and destroy the main crystal and ultimately win the game.(Note:Unlike DOTA all turrets are at equal distances in all lanes so there is no duo or bot lane)

2.Environment

A lot of gameplay is affected by the environment. Like LOL if you go into a bush, you will be unseen to everyone outside the bush unless you attack or an enemy enters the same bush. Remember this does not apply to allies. 

3.Roles

There are 6 types of heroes in mobile legends.I will explain each role briefly. 

Tank

The main role of a tank is to absorb damage from enemies while ranged or low health heroes deal damage. They are also the gank(more on this later) initiator. 

Fighter

These heroes rely solely on their normal attacks rather than abilities. They also have decent health and damage. 

Assassin

These heroes are also mostly melee but unlike fighters they are more ability-based. These heroes can also take down enemies faster than others. 

Mage

These are ranged heroes who rely on their high damage abilities to kill heroes but are fragile and easily killed so they stay behind tanks and let tanks/fighters absorb enemy fire.  

Marksman

A marksman relies on his range and abilities to kill enemies. They have decent damage but are very fragile and should stay behind tanks. 

Support

The only support in the game is Rafeale. But generally support heroes don’t rely on damage and health but instead heal other heroes. They also provide buffs(more explanation later) to ally heroes. 

4.Terms

I will explain all terms(I may miss some, remind me in the comments)  used inside the game to signify some things. 

Turrets

These are towers present in each lane that attack any enemy within range. The goal is to destroy these towers and reach enemy base. It is also advisable to let minions take damage while you attack. 

Minions

These are small troops that spawn after a regular interval. There are three types-melee, range and cannons. You also get better minions in lanes where all enemy turrets are destroyed. 

Buffs

These are attributes provided for limited time period either by spells, killing specific jungle creeps, by items, or by support heroes. These include increased speed, damage, attack speed, etc. 

Jungle creeps

These are neutral creeps found in the area beside the lanes. Some provide buffs while others only give gold and experience. There is also turtle which when slain gives gold and exp to all allies. The Lord also when slain spawns at your base and goes to the weakest enemy lane to help clear enemies. 

Jungling 

It is a term used to signify a hero that is going around killing jungle creeps instead of staying in lane. 

Laning

It means heroes that are killing and defending a specific lane. 

Pushing

It means to pressure a lane with the objective of destroying enemy turret. 

Ganks

Gank or ganking is essentially team fights. Losing ganks can result in destroyed towers as usually all heroes are killed and nobody is there to defend lanes. 

AFK

Away from keyboard(mobile) and not playing.Nobody likes these.

Health(HP) 

When it goes zero, you die. 

Respawn

To revive after being killed. It takes more time to respawn as the match progresses. 

Mana(MP) 

Used by heroes(except fighter) to cast abilities.

Def

Short for defend as in defend lane. 

Physical Damage 

Damage done by physical attacks or ability of melee/range heroes. It shouldn’t cost mana.The values are not always true(explained later). 

Magic damage

Damage done by mages and mana costing abilities.These values are also not always true. 

Attack speed

It’s how fast a hero attacks either melee or range. Remember this does not affect time take to cast abilities. 

Armor

It essentially decreases the damage of physical attacks. The more armor you possess the less physical damage you take. 

Magic resistance 

Same as armor but with magic attacks. 

True Damage

This damage is not affected by armor or magic resistance. If it says 1000 damage, it will do 1000 damage no matter what. This type of damage is done by specific hero skill and some spells.

Resilience

It is an ability unique to passive skill of some heroes. It usually makes the hero stronger by adding to one of it’s stats such as hp or armor. Example of resilience would be Alice’s passive which gives a blood orb for killing enemy minions which in turn increases her magic power by 1 for each orb.

5.Ranks

This is increased by playing ranked matches. The higher your rank the better reward you get at the end of season. But, as you climb higher you’ll face tougher opponents. 

Hope you found this helpful. Stay updated with the page to find other helpful posts and more guides for dummies.Keep rockin’. 




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BenchRavielDanasJust Another Mobile Legend PlayerTheReal Recent comment authors
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admin
Admin

I’s very important thx to “KaRmADeMoN” ^^

SockiSauce
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SockiSauce

Well said.

Nick
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Nick

I can’t find any information about resilience. I have no idea how this stat works

Invictus
Member
Invictus

Does anybody have a little more insight or mathematical knowledge of stats like resilience and penetration? … Like +45% physical penetration like the Wind Chaser, does that ignore 45% of your targets armor? P.S – PS is how the alphabet would look without R. (Mitch Hedberg joke) lol but p.s Ganking is not a team fight. Ganking is jumping unsuspecting enemy with more champions than they have. Like when that lonely Alucard or Miya is trying to push a lane solo and your whole team jumps them in a brutal all ULTI smash and they QQ cry n rage quit.

Lifeinloops
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Lifeinloops

where can i see my champion stats when ingame?

ABLAZE40
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ABLAZE40

Is there a cap on COOLDOWN REDUCTION?

ABLAZE40
Guest
ABLAZE40

is their a cap on CDR%(cool-down reduction)

Sinclo
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Sinclo

someone knows what the hell is the button just near to the base attack ones with a skull drawn on it?

TheReal
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TheReal

In mobile legends, there are two Boots. 1 Boot gives magic resistance and the other gives magic damage reduction. What is the difference between the two? Are they the same?

Danas
Guest
Danas

how about Physical Penetration? or Lifesteal Computations?

Raviel
Guest
Raviel

Where are the other useful stuff like bush mechanics and stat caps?

Bench
Guest
Bench

What is meant by Penetration attacks?